Battlefield: Bad Company
- Release Date: Jun. 25, 2008
- Price: $60.00
- Publisher: EA Games
- Developer: EA DICE
- Platform(s): Xbox 360 PS3
- Genre: Action
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Battlefield: Bad Company
Battlefield: Bad Company marches onto next gen consoles with unbelievably polished gameplay that'll have you head over heels.
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| Click here to add your pros/cons to the mix | |
| Pros | Cons |
|---|---|
| Intense action [4] | Not enough content [3] |
| Fantastic multiplayer [3] | Repetitive gameplay [3] |
| Amazing visuals [3] | Braindead computer AI [2] |
| Awesome audio [3] | Poor storytelling [1] |
| Innovative concepts [2] | It's boooring [1] |
| Just plain fun [2] | |
| Addictive gameplay [2] | |
| Tight controls [1] | |
| Engaging story [1] | |
| show all pros/cons | |
Most Popular User Reviews
Battlefield: Bad Company - Xbox 360
- Posted: Oct, 12, 2008
- Score: 5/5.0
- Read comments: 1
| Pros | Cons |
|---|---|
| Tight controls | Braindead computer AI |
| Fantastic multiplayer | Repetitive gameplay |
| Awesome audio | Poor storytelling |
| Intense action | |
| Innovative concepts |
Whoa!!
The use of destructable enviorments in bad Company is plain insane but awesome. The controls take little time getting use to and the audio can blow you off your feet. Multiplayer is great but offline 4 player multiplayer should of been added. Overall it's a fun game and leaves you begging for more its another good show from EA Dice.
Battlefield: Bad Company - Xbox 360
- Posted: Oct, 01, 2008
- Score: 3/5.0
- Read comments: 2
| Pros | Cons |
|---|---|
| Fantastic multiplayer | It's boooring |
| Not enough content | |
| Repetitive gameplay |
Boring Company
As reviewed by GP member 77:
Bad Company tells the story of a rag tag squad of soldiers comprised of men who have less than reputable pasts. They're thrown together as the "expendable" squad that are sent into dangerous (and extremely unbelievable) situations before the rest of the army. As they go about their misssions they realize that the group of mercenaries they are fighting are getting paid in gold bars and, being the anti-heroes that they are, decide to start keeping the gold they find for their retirement fund. That in a nutshell is the story of Bad Company. They try to throw in some international intrigue and conspiracy, but most of it falls flat.
The game plays a lot like previous games in the series where you have one massive map with various locations on it. You're sent from point A to point B to fight enemies. While this sounds okay, the problem is that along the way you'll encounter tanks and other enemy vehicles that, in all honesty, can usually blow your vehicle to kingdom come without a hassle. Now I welcome a challange, but this is just annoying as dying sends you all the way back to point A on the map. Even if you are two feet from your destination, if you die, you get sent back to where you started to try again. And again. And again. This wouldn't be so bad if you only had to do this once or twice throughout the campaign, but you have to make map long treks between every mission so it does get tedious rather quickly.
The missions themselves are pretty generic (a word I'll use a lot to describe this game) usually consisting of blowing up this bridge or saving that convoy. It's all stuff we've seen before and that would be okay if it was done in an interesting or compelling way. But it isn't, which makes the missions bland and too similar to things we've seen many times before. But this blandness isn't helped by a questionable enemey AI that has the uncanny ability to spot you from a mile away through bushes and even solid fences and rock walls. By the time you get into firing range of the enemy, they've already killed you. I thought I was fighting mercenaries, not X-Men with x-ray vision.
The controls will be familiar to many as they are exactly like every other first person shooter on the market today. Which isn't a bad thing as the formula has been pretty much perfected by now. Driving the vehicles in the game is hit or miss, however as some of them feel overly light and wonky. I dont' know about you, but I've never seen a tank thrown off course by a flag pole on a golf course.
One odd aspect of the gameplay that differs from most other FPS on the market is it's healing system and not in a good way. Instead of the, now standard, hide behind cover to heal system, they use a booster shot system. Now I'll admit that the "hide behind cover" system is unrealistic, but it is a videogame and it is a system that works very well. Bad Company foregoes this proven ssytem in order to use a "booster shot" system. Any time you are low on health you must cycle through your inventory and select the booster shot, then pull the right trigger to inject yourself. This is a PAIN IN THE @SS. Considering the fact that you are often low on health in the heat of battle, it is extremely hard to cycle from your current weapon to the shot, inject yourself, then switch back to your weapon. Many of my deaths in the game were caused while trying to switch between my weapon and the shot. But the thing is, you can use the booster shot as ofen as you need it, so why not just use the tried and true wait and heal mechanic? I don't know. All I do know is it makes the combat both annoying and frustrating.
With as many shooters as there are today, developers need to distinguish themselves from the rest. Bad Company failed to do that and what we have instead is a generic shooter that at times can be fun, but most of the time ends up being boring and run of the mill.
Battlefield: Bad Company - Xbox 360
- Posted: Sep, 21, 2008
- Score: 5/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Amazing visuals | Repetitive gameplay |
| Awesome audio | |
| Intense action | |
| Addictive gameplay |
Bad Company
When My Bro I Played Bad Company It Was Amazing the graphics where Fresh the game was great EA Really Brings Excitment Every Time
Battlefield: Bad Company - Xbox 360
- Posted: Sep, 21, 2008
- Score: 4/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Just plain fun | Not enough content |
eh
This game was ok, its fun to play online with your friends, the campaing was great, its got some funny moments in it, its pretty hard to play if your not really used to playing shooting games, and if your on hard mode I hope you have some money it could lead to broken controllers and maybe even a broken TV, but thats only if you take your gaming really serious, like the people on COD4 after you betray them.
Battlefield: Bad Company - Xbox 360
- Posted: Aug, 29, 2008
- Score: 5/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Engaging story | Braindead computer AI |
| Awesome audio | |
| Amazing visuals | |
| Fantastic multiplayer | |
| Innovative concepts | |
| Intense action | |
| Just plain fun |
A truely innovative game that raises the bar for simulated combat.
Battlefield: Bad Company may seem like a simplistic knock-off of Call of Duty 4 at first. Soldiers run around a country, killing baddies and blowing stuff up. Then, you realize it is different: you blow everything up.
Story:
You control Private Preston Marlow, an Army recruit who is found guilty of undermining the Army's progress (in this case, by crashing a helicopter) and is sentenced to fight with Bad Company, a group of soldiers who have all slowed the Army's progress in Russia. The characters are all well-presented, with the squad being a great aspect of Battlefield's first true story-based game. The story also holds up well, with several twists and turns that bring back memories of Three Kings and several other war movies. The real draw to this game, however, is the destruction.
Gameplay:
This is a game where anything goes. Walls, floors, trees, and even the ground can be altered using explosives in the forms of grenade launchers, artillery, one of the many vehicles that are presented throughout the game, and much more. Destruction isn't just a gimmick, it is the game itself. Everything is based around deforming the environment in order to gain the upper hand. The only noticeable flaw with the gameplay is the AI, which is incredibly bad, but you won't notice it mess up when there is a cloud of debris blocking your vision.
Graphics:
The graphics in Bad Company are impressive to the utmost extent of the word. Sweeping vistas and polished environments are the main draw here. These graphics are arguably better than those demonstrated in Call of Duty 4. Not only that, but the water effects are the best I have ever seen in a game. Some people may be put off by an old-timey filter that is not able to be turned off, but it is a minor qualm.
Sound:
Almost no games pay attention to sound, instead choosing to take the easy way out. Bad Company is not one of those games. Hearing a bullet whiz past your head or a shotgun blast punch through a thin wall is an experience you are not likely to forget. The voice acting and dialogue are also excellent and bring the characters to life before your eyes.
Multiplayer:
Battlefield would not be complete without multiplayer, and the multiplayer here is a great addition and is sure to keep you coming back to the game for months to come. Gold Rush is a Search and Destroy-esque gametype that has an attacking team attempting to destroy two gold crates and a defending team trying to kill off the attackers. Conquest mode is also back, and it is probably the best territorial mode I have ever seen in a game.
Overall:
If you own a 360 or PS3, Bad Company is a must-buy that not only changes the landscape of shooting games, but nukes it to bits. If you are looking for a game that transcends genres, Bioshock is a better buy. However, if you are looking for a fun experience that you want to play for months on end, buy this right now.
GamePro Content
Battlefield: Bad Company Recent Articles
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Jun. 23, 2008
Review:
Battlefield: Bad Company
Battlefield: Bad Company marches onto next gen consoles with unbelievably polished gameplay that'll have you head over heels.
-
Jan. 4, 2008
Preview:
Battlefield: Bad Company
Battlefield: Bad Company has all the right elements to be the next Call of Duty 4. Will it deliver?
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Dec. 11, 2007
News:
EA: New Battlefield will "change the way you play shooters"
Battlefield: Bad Company will change the way we play games, according to EA. GamePro speaks with Karl-Magnus Troedsson, the senior producer for Battlefield: Bad Company, due out this March.
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Dec. 28, 2006
News:
Q&A: Lars Gustavsson DICE on online gaming
GamePro recently sat down with Battlefield: Bad Company Lead Designer, Lars Gustavsson, to talk about EA, DICE, and the state of online gaming.
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