Need for Speed Undercover - 360

Break out your trench coat, baseball hat, and a pair of dark shades because donning a disguise is the only way to save face if you plan on picking up Need for Speed: Undercover. You'll want to go incognito in order to hide the fact you're buying the worst installment in this long-running racing series. Beyond its brassy sense of style, the game wrecks years of solid racing by introducing derivative and deficient driving mechanics that has the series fitfully spinning its wheels.

THE BOTTOM LINE: Friends don't let friends play Need for Speed: Undercover. Mediocre racing and tacky styling leave it stuck in neutral, gunning its engine while going absolutely nowhere. While a long campaign mode and intriguing new experience system get the pistons pumping, everything grinds to a halt when the rubber hits the road in the worst installment of the series in recent memory. It's the video game equivalent of test driving a brand new Lamborghini only to have the engine overheat and the tires go flat as soon as you get on the freeway. Too bad the gaming equivalent of AAA doesn't exist; that way, if you're unlucky enough to buy this game, you could get a little roadside assistance.

Running On Fumes

As a detective working with the Tri-City Bay Area police, Undercover puts you deep in an operation to route out a link between a local street racing syndicate and arms smuggling ring. The sprawling urban area serves as one gigantic raceway, allowing you to roam the streets and highways in search of events. You're encouraged to fit in with these cool criminals by winning challenges, destroying public property, and generally sticking it to the cops.

But pulling off asphalt heroics is made difficult by the introduction of the Heroic Driving Engine, which replaces the tight controls and responsive handling of previous installments for a set of decent yet poorly executed driving mechanics. The series' fine balance between arcade and simulation has been completely blown to smithereens. Also, events like "Cost To State" which emphasize crash-and-bash tactics over slick driving makes the game feel derivative of titles like Burnout and highlights just how inferior Need for Speed has become when racing head-to-head against the competition.

Call The Tow Truck

It's clear that the Need For Speed series is in need of a GPS unit so it can get back on track. It should go back to doing what it did best: Where are all the cool, varied events? Where's the fine-tuned handling? Where's the intuitive vehicle customization and tuning? Undercover fails to deliver the fundamental concepts that made the franchise enjoyable, relying instead on slick production values and a trumped up sense of style. The game does a good job of rewarding your skillful driving and there are plenty of options for people who want to venture online but this franchise has clearly driven itself off the side of the road. Hopefully, it'll find its way its way back in time for the next installment.

PROS: Lengthy single player campaign; new experience system rewards you based on ability.
CONS: Substandard driving mechanics; less variety in races and events; open-world design handled poorly.

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Mechutu

Wow This is pretty sad for a need for speed game I expected something ok from this but not a 2.5 thats pathetic looking at how great Need for Speed games have been.

Oh ya and FIRST ha I got it.....

Andy_Plays_Games

Aww man, this game was such a huge dissapointment. I've been a huge fan of the Need for Speed series for as long as I can remember, but this game falls short of even the low mark set by Prostreet. Save your $65 and spend it on something more meaningful, like ten thousand toothpicks or plastic tableware for the holidays. Dont even consider trading Most Wanted in for this stinker. I was hoping for a changing of the guard, but Most Wanted is still reigns supreme.

vishawn

Pretty sad, the graphics look really next gen, like all of the NFS games, but the series is heading straight to the giant fluffy Xbox in the sky.

vishawn

Pretty sad, the graphics look really next gen, like all of the NFS games, but the series is heading straight to the giant fluffy Xbox in the sky.

Flakundenga

Very true. To this day I still have my copy of NFS:MW. Sucks how the series was once so great and now it's become so irrelevant to the racing genre.

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